#Black ops game save editor for ps3 Pc#
Also noteworthy is that a large percentage of the rendering bugs that are found in the PS3 and Xbox 360 versions are mostly gone in the PC game. It's clear that the PS3 game runs at the lowest resolution out of the bunch, but it is equally apparent that the bump up to Xbox 360 resolution isn't anywhere near as noticeable as the almost generational leap towards native 720p.
#Black ops game save editor for ps3 720p#
Use the full-screen button for 720p resolution, or hit the EGTV link for a larger window. The difference between 'sub-HD' on PS3 and Xbox 360 isn't really so apparent up against the PC version running at a relatively lowly native 720p with 2x MSAA. It also allows us to better put the differences between the PS3 and Xbox 360 versions into context, in terms of their differing sub-HD resolutions and the impact on the quality of the overall presentation. Loading up the PC version, we have the opportunity to carry out a "what if?" experiment - we can use the top-end textures and run the game natively at 720p to get some idea of how Black Ops would look if the consoles had just a little bit more memory and processing ability. Since then, we've also noted comments online from Treyarch staff, talking about how difficult it was to cram everything onto DVD. We also discussed the COD games' firm commitment to sub-HD rendering resolutions to make this possible, with the Xbox 360 game running somewhere in the region of 1040圆08 while PS3 is closer to 960x544. We talked in the Black Ops Face-Off about a "perceptual 60FPS" - how the console games are far smoother and more responsive than the typical 30FPS shooter, but still operating with a fluctuating performance level. There is gamepad support built into the PC version of Black Ops, effectively making the controls identical to the Xbox 360 version, although there are some minor annoyances, like having to switch back to the mouse just to select options in the pause screen. Aside from the visual improvements, the ability to play with mouse and keyboard adds an additional dimension to the gameplay, obviously increasing your accuracy substantially over playing with the joypad. The best thing about it is that it allows the game to be played without any of the compromises made for the console versions. Assuming you have a suitably meaty machine, Black Ops PC delivers an unbeatable experience. Indeed it's safe to say that we'd managed to save the best until last. Happily, this third playthrough was in no way a chore. Having played through both PlayStation 3 and Xbox 360 versions, we approached our third playthrough somewhat wearily, a touch burned out after all the effort put into last week's PS3 vs. Call of Duty: Black Ops on console is a great game and in many ways the PC release is significantly better.